Enlarge / You can just let characters idle like this indefinitely, which is great.
At first blush, Hidden Agenda smacks of Sony chasing yet another branded, mainstream accessible gimmick.
It’s the “serious” game in the company’s trio of PlayLink-branded titles—games that are hosted on the PlayStation 4 but controlled by multiple players through their smartphones.
If you’ve played any of Jackbox Games’ (mostly) wonderful Party Packs, you know the score.
The biggest difference between PlayLink and, say, the PlayStation Move—which tried to co-opt the early appeal of motion control that Nintendo popularized—is that players already have smartphones and likely won’t have to buy or store any extra plastic accoutrements to join in.

Those people are probably familiar enough with those smartphones to use simple touchscreen menus, too.
In the PlayLink app, players are assigned cursor colors and use their touchscreens to control what’s on the TV.
In Hidden Agenda, that basically amounts to voting for what characters do and how they react, tapping the screen to respond to quick-time events.

There are also a bare handful of timed pixel hunting sections.

But even more than the You Don’t Know Jack games PlayLink is obviously cribbing from, it’s a heavy distillation of developer Supermassive Games’ own Until Dawn.
Instead of direct control of playable characters, you just make (usually binary) choices in service of the story.
Said story centers on “The Trapper,” a serial killer who uses his victims to lure first responders to their deaths as well. Players fluctuate between one of the cops who arrested the Trapper and a District Attorney who thinks there’s more to the case.
It is a story told mostly through cramped close-ups of strangely inexpressive but otherwise very impressively rendered faces.
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